P8000/WEGA/contrib/K5JB/timer.h

45 lines
1.5 KiB
C

/* Software timers
* There is one of these structures for each simulated timer.
* Whenever the timer is running, it is on a doubly-linked list
* pointed to by "timers" so that the (hardware) timer interrupt
* can quickly run through the list and change counts and states.
* Stopping a timer or letting it expire causes it to be removed
* from the list; starting a timer puts it on the list.
*/
struct timer {
struct timer *next; /* Doubly-linked-list pointers */
struct timer *prev;
int32 start; /* Period of counter (load value) */
int32 count; /* Ticks to go until expiration */
void (*func)(); /* Function to call at expiration */
char *arg; /* Arg to pass function */
char state; /* Timer state */
#define TIMER_STOP 0
#define TIMER_RUN 1
#define TIMER_EXPIRE 2
};
#define NULLTIMER (struct timer *)0
#define MAX_TIME (int32)4294967295L /* Max long integer */
/* note that Unix defines MSPTICK with Makefile */
#ifndef MSPTICK
#if ATARI_ST && (!MWC)
#define MSPTICK 100 /* Milliseconds per tick */
#else
#ifdef WEGA
#define MSPTICK 17
#else
/* for only a 10% error you can make all time reports pretty by using
* 50 instead of 55 here
*/
#define MSPTICK 55 /* (approx) Milliseconds per tick */
#endif /* WEGA */
#endif /* ATARI, etc */
#endif
/* Useful user macros that hide the timer structure internals */
#define set_timer(t,x) (((t)->start) = (x)/MSPTICK)
#define dur_timer(t) ((t)->start)
#define read_timer(t) ((t)->count)
#define run_timer(t) ((t)->state == TIMER_RUN)