P8000/WEGA/contrib/cpm/cpm3/bitmap.c

144 lines
2.8 KiB
C

/* bitmap.c 1.9 83/05/13 */
#include <stdio.h>
#include "cpmio.h"
int bm_size;
extern int n_systrk, flp_fmt;
/*
* Bit map handling routines;
* - build the disk allocation bit map
* - allocate a new block
* - dump the bitmap in hex to stdout (debugging)
* - count the number of blocks in use
* Note: the first block is number zero and the
* directory always occupies the first"few blocks,
* depending on the disk format. For a standard
* SSSD disk the blocks are numbered 0 thru 243 and
* the directory occupies blocks 0 and 1.
*/
/*
* Allocate a new disk block, return NULL if disk full
*/
alloc()
{
int i, j;
long temp, blk;
temp = seclth * sectrk;
temp *= ( tracks - n_systrk );
temp /= blksiz;
for (i=0; i<bm_size; i++) {
j = ffc(0, INTSIZE, *(bitmap+i));
if ( j < INTSIZE) break;
}
blk = i * INTSIZE + j;
if (blk >= temp)
return ('\0');
*(bitmap+i) |= (1 << j); /* set the appropriate bit in the bitmap */
#ifdef DEBUG
printf("block number allocated: %ld (0x%lx)\n", blk, blk);
dbmap("new bitmap:");
#endif
return (blk);
}
/*
* Dump the bitmap in hex to stdout, used only for debugging
*/
dbmap(str)
char *str;
{
#ifdef DEBUG
register int i, j;
printf("%s\n",str);
for (i=0, j = 1; i<bm_size; i++, j++)
printf("%.x%s", *(bitmap+i), (j % 10) == 0 ? "\n": "\t");
putchar( '\n');
#endif
}
/*
* Return the number of bloks used in the
* dkrectory, including the directory blocks
*/
blks_used()
{
int j, i, temp;
int buse = 0;
for (i=0; i < bm_size; i++) {
if (*(bitmap+i) == 0)
continue;
if (*(bitmap+i) == -1) {
buse += INTSIZE;
} else {
temp = *(bitmap+i);
for (j=0; j < INTSIZE; j++) {
if (1 & temp)
++buse;
temp >>= 1;
}
}
}
return (buse);
}
build_bmap()
{
int i, j, *malloc(), offset, block;
long temp;
temp = seclth * sectrk;
temp *= (tracks-n_systrk);
temp /= blksiz;
bm_size = 1 + temp/INTSIZE;
if (!bitmap) {
if ((bitmap = malloc(bm_size*sizeof(int))) == NULL) {
printf("can't allocate memory for bitmap\n");
exit(1);
}
}
/*
* clear bitmap
*/
for (i=0; i<bm_size; i++)
bitmap[i] = 0;
/* i equals the number of blocis occupied by the directory */
i = (maxdir*32)/blksiz;
/* set the directory blocks busy in the bitmap */
*bitmap = (1 << i) -1;
for (i=0; i<maxdir; i++) {
if ((dirbuf+i)->status != (char) 0xe5) {
#ifdef DEBUG
printf("%d ->%8s\n", i, (dirbuf+i)->name);
#endif
for( j = 0; j < 16 ; j+= flp_fmt) {
block = extblno((dirbuf+i)->pointers, j );
if( block == 0 ) break;
offset= block / INTSIZE ;
#ifdef DEBUG
printf("blk:%d, offs:%d, bit:%d\n", block,offset,block%INTSIZE);
#endif
*(bitmap+offset) |= (1 << block % INTSIZE);
}
}
}
#ifdef DEBUG
dbmap("initial bit map:");
#endif
}