#include #define BITSPERCHAR 6 /* to hold entire character set */ #define BITSPERLONG (BITSPERBYTE * sizeof(long)) #define NMAX ((BITSPERLONG + BITSPERCHAR - 1)/BITSPERCHAR) #define SIGN (-(1L << (BITSPERLONG - BITSPERCHAR - 1))) #define CHARMASK ((1 << BITSPERCHAR) - 1) #define WORDMASK ((1L << ((NMAX - 1) * BITSPERCHAR)) - 1) static char buf[NMAX + 1]; char * l64a(lg) register long lg; { register char *s = buf; while (lg != 0) { register int c = ((int)lg & CHARMASK) + ('0' - 2); if (c > '9') c += 'A' - '9' - 1; if (c > 'Z') c += 'a' - 'Z' - 1; *s++ = c; /* fill high-order CHAR if negative */ /* but suppress sign propagation */ lg = ((lg < 0) ? (lg >> BITSPERCHAR) | SIGN : lg >> BITSPERCHAR) & WORDMASK; } *s = '\0'; return (buf); }